Index of types


A
action [Syntax]

B
bullet [Syntax]

D
direction [Syntax]

E
elem [Syntax]
env [Interp_types]
Stuff that does not change during a frame and can be referred to during computations.
expr [Syntax]

F
fire [Syntax]

H
hv [Syntax]

I
id [Syntax]
ind [Syntax]
init_params [Interp_types]
Initial parameters used to build an interpreter (see Interp.prepare and Interp.main_loop).
interpreter [Interp_types]
Interpreter functions, used for Interp.main_loop.

L
linear_map [Interp_types]
Description of a phenomenon that grows in a linear (well, affine) manner:

O
obj [Interp_types]
A movable (and drawable) entity.
op [Syntax]
Binary operations
opcode [Interp_types]
Abstract operation, specific to a particular Interp_types.obj.

P
position [Interp_types]
Guess what.
printer [Printer]

S
speed [Syntax]
subaction [Syntax]

T
t [Syntax]
table [Interp_types]
Environment for indirect calls (actionRef, etc).