A | |
| action [Syntax] | |
B | |
| bullet [Syntax] | |
D | |
| direction [Syntax] | |
E | |
| elem [Syntax] | |
| env [Interp_types] |
Stuff that does not change during a frame and can be referred to during
computations.
|
| expr [Syntax] | |
F | |
| fire [Syntax] | |
H | |
| hv [Syntax] | |
I | |
| id [Syntax] | |
| ind [Syntax] | |
| init_params [Interp_types] |
Initial parameters used to build an interpreter (see
Interp.prepare and
Interp.main_loop).
|
| interpreter [Interp_types] |
Interpreter functions, used for
Interp.main_loop.
|
L | |
| linear_map [Interp_types] |
Description of a phenomenon that grows in a linear (well, affine) manner:
|
O | |
| obj [Interp_types] |
A movable (and drawable) entity.
|
| op [Syntax] |
Binary operations
|
| opcode [Interp_types] |
Abstract operation, specific to a particular
Interp_types.obj.
|
P | |
| position [Interp_types] |
Guess what.
|
| printer [Printer] | |
S | |
| speed [Syntax] | |
| subaction [Syntax] | |
T | |
| t [Syntax] | |
| table [Interp_types] |
Environment for indirect calls (
actionRef, etc).
|