A | |
action [Syntax] | |
B | |
bullet [Syntax] | |
D | |
direction [Syntax] | |
E | |
elem [Syntax] | |
env [Interp_types] |
Stuff that does not change during a frame and can be referred to during
computations.
|
expr [Syntax] | |
F | |
fire [Syntax] | |
H | |
hv [Syntax] | |
I | |
id [Syntax] | |
ind [Syntax] | |
init_params [Interp_types] |
Initial parameters used to build an interpreter (see
Interp.prepare and
Interp.main_loop ).
|
interpreter [Interp_types] |
Interpreter functions, used for
Interp.main_loop .
|
L | |
linear_map [Interp_types] |
Description of a phenomenon that grows in a linear (well, affine) manner:
|
O | |
obj [Interp_types] |
A movable (and drawable) entity.
|
op [Syntax] |
Binary operations
|
opcode [Interp_types] |
Abstract operation, specific to a particular
Interp_types.obj .
|
P | |
position [Interp_types] |
Guess what.
|
printer [Printer] | |
S | |
speed [Syntax] | |
subaction [Syntax] | |
T | |
t [Syntax] | |
table [Interp_types] |
Environment for indirect calls (
actionRef , etc).
|